![]() ![]() *Decaying modifiers have a max value, which is applied at the end of the month and the game will revert them to this value. Works everywhere (in case you want to help foreign nations). Now hit "0" and the siege ends successfully the next day - no matter fort level or army size (if at least 1k). ![]() Afterwards, when you watch a siege and then move to "show province", both pointers have updated. First activate pProvince and Siege Days scripts. Not the smartest hotkey, but the game has already many shortcuts. Hitting the number 0 will set "Siege Days -> Days passed" to 99 and "Changed -> Province -> Fort level" to 0. Added pointer for fort level of a province. Added the ones mentioned a few posts earlier. Siege Days - view the siege and it will show how many days in the current phase passedĬhanged - few pointers that changed addresses. Protestant Reform Desire - well, exactly this Power Projection - hover in-game over the PP and it will set all decaying modifiers like "conquered provinces from rival" to 100.* PProvince, pPlayer, pArmy - pointers that should restore most of the functionality of the extension table.Įmperor HRE - shows current emperor & authorityĪrmy/Fleet leader - hover in-game over an army to catch the stats of its leader Some small cheats I used until the table gets updated. ![]()
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